

For example, the Falskaar mod, which requires over 400 MB just for the main file, had to be downloaded from third-party modding websites. While there's certainly no shortage of player-created content on the Skyrim Workshop on Steam, there were some popular mods that had to be found elsewhere due to their size limit. The Skyrim Launcher updates the game after the Steam Client finishes the download.

Downloads are now managed by the Steam Client. The Skyrim Launcher no longer downloads mods from Steam Workshop. The Preview Image is limited to no larger than 1 MB. The update is still in beta testing this week, but Bethesda gave modders a look at the changes for both Skyrim's PC launcher and the Creation Kit.Ĭreation Kit now supports unlimited file sizes for mods on the Steam Workshop. Now create a shortcut from CreationKit.exe and use that to launch the game Keep in mind that the Bethesda Launcher doesn't have to be open, but if it is closed you might. Previously capped at 100 MB, Bethesda announced today that they've pulled the restraining bolt, "allowing you to upload mod projects to the file size your project demands!" All we have to do is go to the installation directory of Fallout 4, which should be C:\Program Files (x86)\Steam\steamapps\common\Fallout 4. Then for mod creators, Bethesda will be releasing the Creation Kit. The size limits restricting Skyrim modders from publishing their mods on the Steam Workshop have been lifted. The launcher will even check if a mod has been updated and grab the latest version, said Cheng.
